XCom 2 – Meet The Team – Ep 2 – Ironman Legend. We move in to protect an important device before the aliens destroy it in Operation Drunken Priest. Can we survive the alien onslaught?
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Don’t know how to create a custom soldier – watch this: https://www.youtube.com/watch?v=KyrCk…
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About Xcom 2 difficulties: The game difficulty in XCOM 2 can be set at one of four levels: Rookie, Veteran, Commander, or Legend. Each difficulty setting affects a large number of game parameters, creating a significant learning curve between difficulties. The difficulty setting can be changed (up or down) at any point in the game but may affect the player’s ability to claim certain achievements. Additionally, higher difficulty levels are designed to be much more challenging earlier in the game, but do not scale as quickly as easier difficulties; while the gap may narrow as the game progresses, harder settings will remain more challenging throughout.
XCOM 2 Gameplay Concepts:
Take command of the Avenger, an alien supply craft converted to XCOM’s mobile headquarters. Guide your strike force around the world, build popular support and expose the aliens’ sinister plans.
Five soldier classes, each with its own skill tree including new class abilities like Momentum, let you create specific soldiers for your tactical plan.
New gameplay systems offer more tactical flexibility in combat. The state of the world affects each combat mission’s environment. Use concealment to ambush enemy patrols. Loot enemies for precious gear and artifacts. Rescue VIPs and save fallen comrades by carrying them to the extraction point.
A diverse cast of enemies from powerful new alien species to the ADVENT, enforcers of the alien regime, offer a distinct tactical challenge.
Configure and build rooms on the Avenger to give XCOM new capabilities on the battlefield. Use your Scientists and Engineers to research, develop and upgrade weapons and armor to fit your preferred tactics.
Go on missions around the world, from wildlands to the heart of the alien-controlled megacities, to the depths of alien installations. There are virtually infinite combinations of maps, missions and goals.
Community-focused tools allow you to create your own campaign, tactical gameplay, aliens, classes, strategy game features, and share within the Steam Workshop.
Mix-and-match squads of humans and aliens battle head-to-head on randomly generated maps.